Work Life (Visual Novel / Game)
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runtime_state::runtime_state Struct Reference

struct to bundle runtime toggles More...

#include <runtime_state.h>

Public Member Functions

void init ()
 initialize the struct
 
void reset_to_casual ()
 re-inintialize the struct to casual difficulty. chosen both at game start and in options screen
 

Public Attributes

minigame_mode mg_mode
 the minigame_mode option
 
bool require_weekly_progress
 the require_weekly_progress option
 
emergency_day em_day
 the emergency_day option
 

Detailed Description

struct to bundle runtime toggles


The documentation for this struct was generated from the following file: