Work Life (Visual Novel / Game)
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holds various task unlock events More...
Functions | |
void | playtest () |
playtest individual unlock events | |
void | kanade_unlock_0 () |
kanade first unlock | |
void | kanade_unlock_1 () |
kanade second unlock | |
void | kanade_unlock_2 () |
kanade third unlock | |
void | kanade_force_unlock () |
kanade force unlock | |
void | rika_unlock_0 () |
rika first unlock | |
void | rika_unlock_1 () |
rika second unlock | |
void | rika_unlock_2 () |
rika third unlock | |
void | rika_force_unlock () |
rika force unlock | |
void | rin_unlock_0 () |
rin first unlock | |
void | rin_unlock_1 () |
rin second unlock | |
void | rin_unlock_2 () |
rin third unlock | |
void | rin_force_unlock () |
rin force unlock | |
void | rin_empty_unlock () |
unused unlock for rin | |
bool | unlock_next () |
cycle through unlocked departments (true = acted, false = nothing) | |
Variables | |
const vnlib::story_fx | KANADE_UNLOCKS [] = {kanade_unlock_0, kanade_unlock_1, kanade_unlock_2, kanade_force_unlock} |
unlock events for kanade | |
const vnlib::story_fx | RIKA_UNLOCKS [] = {rika_unlock_0, rika_unlock_1, rika_unlock_2, rika_force_unlock} |
unlock events for rika | |
const vnlib::story_fx | RIN_UNLOCKS [] = {rin_unlock_0, rin_unlock_1, rin_unlock_2, rin_force_unlock, rin_empty_unlock} |
unlock events for rin | |
holds various task unlock events
void story::unlocks::kanade_force_unlock | ( | ) |
kanade force unlock
void story::unlocks::kanade_unlock_0 | ( | ) |
kanade first unlock
void story::unlocks::kanade_unlock_1 | ( | ) |
kanade second unlock
void story::unlocks::kanade_unlock_2 | ( | ) |
kanade third unlock
void story::unlocks::rika_force_unlock | ( | ) |
rika force unlock
void story::unlocks::rika_unlock_0 | ( | ) |
void story::unlocks::rika_unlock_1 | ( | ) |
rika second unlock
void story::unlocks::rika_unlock_2 | ( | ) |
rika third unlock
void story::unlocks::rin_unlock_0 | ( | ) |
rin first unlock