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Work Life (Visual Novel / Game)
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various state components when sending messages More...
#include <instant_message_state.h>
Public Member Functions | |
| void | init () |
| initialze the struct | |
Public Attributes | |
| unsigned int | progress [character::COUNT] |
| the progress into each instant message array | |
| unsigned int | thank_you [character::COUNT] |
| internal counter for various "thank you" functions | |
various state components when sending messages